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Expiation Mods ([personal profile] expiationmods) wrote2023-01-01 05:00 pm
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Applications


APPLICATIONS


APPLICATIONS ARE CLOSED
Player Cap: 29/70


RESERVES | APPS


Before you submit your application, please review the Applications and Reserves section of the info / faq page, as there are additional rules regarding malleable protagonists, CRAU characters, fandom OCs, canon caps, player caps, and other important things to note.

Applications will be processed in the order they are received and after the application cycle closes. We will only accept as many players as we have player slots, however, we will review all applications submitted during the cycle. Application cycles are not first come first serve, and instead will be judged on clarity of the app and samples.

Application revisions will have three days to submit adjustments. If not submitted in time, they will have to wait until the next application cycle to resubmit.

Application rejections will have to wait until the next application cycle to resubmit unless otherwise specified in the original rejection.

You may either post your application in a comment to this post, or link to it from your character journal.

Please use the following format for your comment in the subject line:
CHARACTER | CANON | RESERVED / NOT RESERVED

There is a limit of 2 characters initially maximum that can be played. (You can redeem additional character slots by way of the rewards page.) As with reservations, you may apply for 2 characters at a time.

Proxy applications are not accepted.

We do not accept application challenges.

We do not accept duplicate characters.

We only accept applications for 1 malleable protagonist in a cast. Malleable protagonists may not have preexisting relationships with other characters from their canon aside from base storyline. (Exceptions will potentially be made for CRAUs and handled on a case-by-case basis.)

Fandom OC characters are accepted, but may not have preexisting relationships with other characters from their canon. (Exceptions will potentially be made for CRAUs and handled on a case-by-case basis.)

CRAU characters are accepted, however, must not be so removed from their original canon state that they are unrecognisable. CRAU characters who carry a multitude of prior games may only carry over memories, relationships, and experiences from their most recent game.


APPLICATION FORM


Player:
Contact:
Age:
Current Characters: If applicable.

Character Name:
Character Canon: If applicable.
Canon Point:
Age:

Crime: All characters are accused of a crime upon their arrival, and it's printed on their indestructible parchment. This crime can be fitting of your character or ill-fitting. It can be a crime they've committed or a crime they would never commit. Consider that Expiation's definition of crimes may not mirror reflect what we think of when we consider crime in the real world. Feel free to think a little out of the box and more abstract. Fiction versus reality here doesn't so much make a difference. Please choose one crime, bearing in mind that there may be occasions in which the crime chosen could affect how a character interacts with certain events or situations.

Background: You may provide a link to a wiki, for canon characters. If your wiki has limited information, or your character may not have much canon behind them, you are expected to write supplemental details without leaning too heavily into headcanon. For OCs, you don't need to provide an overly verbose background, just enough to give an accurate portrayal of the world they come from and definitive experiences that are important to their character. For CRAUS, please specify additional information about what they are carrying over from their prior game. This can also be limited to definitive experiences and relationships.

Personality: Although this game heavily relies on the analysis and reflection of a character, we don't expect a dissertation. Please provide information on your character's motivations, how their relationships and experiences have affected or shaped them, and other related information. You may use character dialogue to further showcase this, but it's not expected. If you find it easier to use bullet point formats, feel free to do that. Please do not exceed 800 words.

Abilities: If your character has any special abilities (magic, weapon skills, and so on), please list them here. Remember that world-breaking abilities will be diluted.

Inventory: A list of inventory that your character is carrying on them can be put here. Characters will not have access to an infinite hammer space, so please only list things that would make sense for your character to be physically carrying.

Samples: Two recent samples from the last year are required and must adequately convey a character's voice. In a thread, we prefer at least five comments from you. At least one sample must be from the current TDM post. Other threads may be taken from bakerstreet, other games, or other memes.

During application review, not only will we be judging for characterization, but also longevity and completion of threads. Not all threads have to be finished before being submitted, but the mod team would like to see an effort in furthering the thread if it's not completed.

Questions: If you have any questions for the mod team, please include them here and we will address them during the processing of your application.




code bases by tricklet
machizumo: (school bites and i bite at it.)

Kazuma Kuwabara | Yu Yu Hakusho | Reserved

[personal profile] machizumo 2024-12-30 01:14 am (UTC)(link)
Player: Amy
Contact: [plurk.com profile] amyorama; amyorama @ discord
Age:37
Current Characters: N/A

Character Name: Kazuma Kuwabara
Character Canon: Yu Yu Hakusho
Canon Point: Post-series
Age: 17/18

Crime: Disorderly Conduct

Background: Synopsis via YYH wiki

Personality: Kuwabara starts the series as the #2 Punk at Sarayashiki Junior High and comes in a pretty expected package for the character trope, a big brute wrapped in an oversized uniform and topped with a pompadour. He's got a gang, and he lives to pick (and lose) fights with Yusuke Urameshi! A big, dumb rival to the main character!

He doesn't actually full-on subvert this as the series progresses, but he does have more depth! This is first shown at Yusuke's wake, in which Kuwabara bursts in yelling and crying about how he has yet to best Yusuke in a fight. It's misdirected, for sure, but it's the first step in illustrating his tendency towards strong attachments and strong emotional expression.

It's also during this first story arc that his ironclad Code of Honor is revealed. When a teacher threatens to disallow his friend's part-time job, Kuwabara agrees to a series of terms in order to counter the threat. He's not allowed to be involved in fights and must pass a test at the end of the week, and so he's beaten up multiple times and put through the academic ringer… But he keeps his promise! Keeping promises is part of the code! Protecting others is part of the code! Etc.

Before too long, Kuwabara stumbles into an accidental partnership with Yusuke, who's now back from the dead and fights demons! While he resists at first, not wanting to be a part of any decidedly weird shit, he quickly becomes a loyal ally. Over the course of the series, the bond he forms with Yusuke is strong and absolute. This is observable enough for enemies to eventually use them against one another. Younger Toguro uses Kuwabara's (supposed) death to motivate some berserker power out of Yusuke, and Sensui uses Yusuke's (actual) death to motivate Kuwabara to pursue him into the demon world, destroying the barrier between worlds in the process.

For the most part, Kuwabara's also friendly with the rest of the characters within the series, showing that he's generally a guy who can hang despite being easily baited. Botan refers to him oh-so-cutely as "Kuwa-chan," and he can casually throw an arm around Kurama's shoulders without the fellow adolescent/ancient demon seemingly the least bit fussed about it.

The notable exception to this, of course, is Hiei. While Kuwabara does accept that Hiei is an essential teammate, he doesn't have to like it. To Kuwabara, who finds his foundation in relationships, in caring about people, and in high ideals, who fights to protect, Hiei's seemingly self-serving, loner tendencies drive him up a wall. He won't hesitate to bluntly tell Hiei his opinions of him, even while they function fine enough as teammates.

Kuwabara also believes in true freakin' love!! He falls for the ice maiden Yukina upon seeing a recording of her face and spends the rest of the series shamelessly gushing over her. The way he acts here is an extreme version and good summary of many of his overall traits. He's boisterous and chatty, prone to grand gestures and slight nervous bouts (that he does his best to overcome with more talking). He puts enough stock in his feelings for Yukina that her presence tends to reinvigorate him on a spiritual level, even helping him to recover from injuries and win battles.

Towards the end of the series, Kuwabara takes a pretty big, important turn. Being the only remaining human on the team, he's made to realize that he can't spend his life fighting demons without thinking about his future. While he initially resents and feels abandoned by his friends when they opt to travel and stay in the Demon World (which magnifies an inadequacy issue that all weaves in and out of the narrative), he's able to buckle down and start down his own, more self-realized path. He opts to try and get into a good high school, and… He makes it! Just barely, but still!

The series ends with Kuwabara as a somewhat popular high school student, though he's a little sour that said popularity was gained due to his predicting an earthquake. He feels as though he's treated as a novelty due to this, and he seems to feel a little out of place among humans, informed as he is about his experiences with the supernatural. Still, he works hard to continue to function, studying long hours to make sure he maintains the grades he needs to stay in school and to enter university. He's not exactly content with a more average life, but it's something that's important to maintain. Once it's revealed that the human and demon worlds are set to become more integrated… Well, he can start to feel better about being a more integrated kind of human being!

Abilities:
Human Psychic: Kuwabara is revealed early on to have a "high spiritual awareness," which basically amounts to him being a psychic. This, as it turns out, runs in his family. While it's initially presented as his being able to sense (and sometimes see) ghosts/spirits, as well as more easily host and communicate with them. Throughout the series, he also shows examples of foresight, telepathy, and communication/prediction through dreams. All of that said… Kuwabara's not a very good psychic, and he has little to no control over any of these abilities. While a very low-key version of these abilities seem to be a constant part of his subconscious, they largely seem to come and go as dictated by need.

Rei Ken (Spirit Sword): Kuwabara can manipulate his spiritual energy into a weapon, and he most often goes for a sword. This is a glow-y, orange light weapon… basically what is says on the label! It may be notable that other weapons are possible, as he's also formed things like throwing knives and javelins, but energy is always generated from his palms (as opposed to Yusuke's concentration in his fingertips) and takes on very similar shapes.

Jigen Tou (Dimension Sword): An advanced form of the above, a sword made of Kuwabara's spiritual energy that can cut through dimensional barriers. In the series, it manifests to allow Kuwabara to escape a pocket dimension before it is used to cut the barrier between the human and demon worlds. Near the end of the series, it is shown that it gives Kuwabara the ability to essentially teleport by traveling via cuts made. This ability is very difficult for Kuwabara to access, and he cannot readily do so without being under duress.

NOTE: Since it's got the potential to be a pretty game-break-y ability, I don't preemptively plan on having him access the Jigen Tou at all. The exception, and why I like to leave it as a possibility, is its potential use as a plotting device, which would be sparingly applied at most and involve seeking permissions, etc.

Inventory:
School uniform + Jacket
School bag
Wallet
Homework notebooks/workbooks
Textbook (x2)
Pencils/Pens

Samples:
December TDM
October TDM

Questions: I think I'm cool for now!
Edited (I made "user name" one word and broke my own shit. UuU) 2024-12-30 01:15 (UTC)
machizumo: (oh hey baby you know)

Re: ACCEPTED

[personal profile] machizumo 2025-01-01 04:50 pm (UTC)(link)
Nice! Cheers! This is the journal!